Equipment
Everything needed to take an assistive device from model to user study: in-house fabrication, wireless biosignal sensing, eye and motion tracking, XR and simulation, and the clinical tests used in rehabilitation.

Fabrication and prosthetic components
Terminal devices, hands, grippers and bypass sockets are designed and printed in the lab, so hardware can change as fast as the controller.


- Bambu Lab H2D with AMSBambu LabMulti-material printing of hands, hooks, grippers and sockets
- Sovol 3D printerSovolSecond printer for parallel builds and fixtures
- Hooks and wristsFillauerCommercial terminal devices for comparison studies
- Bypass socketsMade in the labLet participants without limb loss operate a prosthesis
Biosignal sensing
Wireless muscle, brain, skin and heart sensing that can run during natural movement.


- Trigno Avanti, Mini, Maize and Galileo sensorsDelsysWireless surface EMG and inertial sensing
- BioRadioGreat Lakes NeuroTechnologiesEMG, electrodermal activity, grip dynamometer and force plate
- EMG armbandMindroveWearable EMG for gesture and intent decoding
- All-in-One EEG capOpenBCIEEG for workload and intent
- H10 chest strapPolarHeart rate and heart-rate variability
Eye and motion tracking
Where people look and how they move while they use a device.


- Pupil CorePupil LabsGaze and pupil size during prosthesis use
- VIVE Ultimate TrackersHTCLimb and full-body tracking
- Leap Motion ControllerUltraleapMarkerless hand tracking
XR and locomotion
Virtual and augmented reality testbeds for training, embodiment and early-stage design.


- Omni One EnterpriseVirtuixOmnidirectional VR treadmill for walking studies
- Quest ProMetaMixed reality with eye and face tracking
- Quest 3MetaMixed reality headset
- VIVE headsetHTCVR and AR headset
Simulation and input
Driving and teleoperation setups for EMG-based control and workload studies.


- Driving wheel, stick and seatLogitechDriving simulator
- JoystickThrustmasterTeleoperation and flight tasks
- GamepadsBaseline control comparisons
Clinical outcome measures
The same standardized hand-function tests rehabilitation teams use.


- Box and Block TestGross manual dexterity
- Clothespin Relocation TestUpper-limb prosthesis function and compensatory movement
- Purdue PegboardLafayette InstrumentFine dexterity and bimanual coordination
- Southampton Hand Assessment Procedure (SHAP)University of SouthamptonAbstract objects and activities of daily living
Compute and capture
Training and running models in the lab, and recording sessions for analysis.
- GeForce RTX 5090 GPUs (4)NVIDIATraining biosignal and multimodal models
- Action cameraGoProVideo capture of tasks
Spaces
Room for full-body, driving and clinical-simulation studies.
- HERO labSchulich School of EngineeringDedicated 300 m² lab (10 m × 30 m)
- Human Performance LabUniversity of Calgary25 m × 45 m space for movement studies
- W21C human factors suiteCumming School of MedicineWizard-of-Oz control room with a one-way mirror